Below are the story boards for a potential cutscenes that i have drawn in Photoshop.
Player character drives through gates. Sound: Car engine, rain on the roof and windscreen wipers.
Driver proceeds forwards and parks behind police car. Sound: Engine idle then stopping, handbrake and rain.
Player reaches for umbrella on car seat. Sound: rustle of umbrella over car seat.
Driver reaches for the door, opens it and steps out into the rain. Sounds: car door opening, rain getting louder and footsteps landing on wet concrete.
Player opens umbrella in the rain. Sounds: sound of opening umbrella and rain falling on it.
Player walks toward the apartment. Sounds: footsteps on wet floor and rain sounds.
Driver arrives in front of two men and presents badge to them. Sounds: rain and subtle rustling.
Player enters apartment and opens door. Sounds: Closing umbrella, rain on fabric, rain down the drainpipe and door opening.
Player closes door, rests umbrella against wall and walks upstairs. Sounds: umbrella closing and footsteps upstairs.
Player character drives through gates. Sound: Car engine, rain on the roof and windscreen wipers.
Driver proceeds forwards and parks behind police car. Sound: Engine idle then stopping, handbrake and rain.
Driver reaches for the door, opens it and steps out into the rain. Sounds: car door opening, rain getting louder and footsteps landing on wet concrete.
Player opens umbrella in the rain. Sounds: sound of opening umbrella and rain falling on it.
Player walks toward the apartment. Sounds: footsteps on wet floor and rain sounds.
Driver arrives in front of two men and presents badge to them. Sounds: rain and subtle rustling.
Player enters apartment and opens door. Sounds: Closing umbrella, rain on fabric, rain down the drainpipe and door opening.
Player closes door, rests umbrella against wall and walks upstairs. Sounds: umbrella closing and footsteps upstairs.









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